I. Credit
- Bingle
II. Features
-Includes low-quality first-person animations made by handicrafts
-Until now, only physical projectiles can be blocked (laser, melee, and explosions cannot be blocked)
-Sometimes I get hit like the video. This will be corrected later.
-How to implement the first person? Therefore, sometimes if the defense is not good, you can switch to 3rd person and come back to 1st person fov 120 recommended
-As a reference, it includes all basic shield functions that can be implemented, such as json data, spells, and effects when attacked.
ShieldDTMul, ShieldDTAdd actor value added
-When adding shield mods by specifying the attach point ap_ShieldMod, adjusting the above actor value increases the damage limit that the shield can withstand. Mul is a multiplier, Add is a fixed value increase
Users of bleeding mode such as BLD should turn off the bleeding function. Even if you block damage with a shield, the bleeding debuff is applied.
III. Link
1. For users
- Hidden
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