[Animation] Activation Animations
Added animations for the player when activate to some object.
I. Credit
-SKSE team for SKSE.
- meh321 for Address Library for SKSE Plugins.
- Ryan-rsm-McKenzi for CommonLibSSE
II. Activation Animation Feature
1. Play animation when the player activate a flora, insect, sharne, door, door bolt, trap-trigger, pazzle-pillar, pazzle-wheel, pull-bar, pull-chain, cage, lever, dwemer button. Enable animation which you need in MCM.
2. Play animation when use Quick Loot RE. Enable animation which you need in MCM.
III. Requirements
1. Address Library for SKSE Plugins
- https://www.nexusmods.com/skyrimspecialedition/mods/32444
2. Nemesis or FNIS v7.6
- https://www.nexusmods.com/skyrimspecialedition/mods/60033
3. Quick Loot RE
- https://www.nexusmods.com/skyrimspecialedition/mods/21085
4. SkyUI
- https://www.nexusmods.com/skyrimspecialedition/mods/12604
IV. Link